TATOOINE LIFE --- Campaign Mod Thread. -1 reply

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Fordo

leader of shacks mod stuff

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20th January 2007

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#1 11 years ago

wow nicei want to play looks fun and right now i see a new building




Sidious Invader

Dark Lord Of The Sith

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9th January 2007

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#2 11 years ago

Tatooine Life By Sidious Invader. [COLOR=red]Coming Soon!!![/COLOR] [COLOR=black]1Tatooine.png[/COLOR] A new fully scripted campaign featuring the home planet of Luke Skywalker, Tatooine. This is the story of a mercenary named Jerrick Cor. Like many other offworlders on Tatooine, Jerrick Cor found Tatooine a good place to lay low. Follow him as he makes his way across the hostile planet. ***Encounter famous smugglers, bounty hunters, and crime lords. ***Assist a Jedi Knight protect a young Luke Skywalker. ***Help Jabba the Hutt protect his interests on Tatooine. ***Encounter the dangerous Sandpeople, Krayt Dragons, Sarlaac's, and other creatures. ***Visit the capital city of Bestine, where the Imperial Bueracrats make life difficult for the natives, Anchorhead, Tosche Station, Jundland Wastes, Mos Espa, Beggars Canyon, Mos Eisley Cantina, the Great Dune Sea, Jabba's Palace, and other exotic locations. ***Help the moisture farmers from attacks from the vicious Sandpeople. ***20+ new land maps. Custom units possible where needed for story(Reskins only, I'm not a modeller) ***and so much more. Story mode scripting, and Lua editing by Sidious Invader. Xml coding by Sidious Invader. Mapping by Sidious Invader, ???,???,??? If you would like to participate in this mod, I need people to create maps for these locations. You do not need experience as I will help you with the Map editor, and modding particulars. Mod team members will get full release first. Story line will be protected for your enjoyment of the mod. If you are interested please let me know!




_HK47_

Busy helping the Jedi Exile...

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2nd February 2007

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#3 11 years ago

Wow! Very nice and unique idea!... Good luck with this new generation of Mods!




Fordo

leader of shacks mod stuff

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20th January 2007

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#4 11 years ago

i wish i could help but i have 2 worry bout my mod can u tell us some of the new things ur adding




LNR-005

XMT

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10th December 2006

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#5 11 years ago

I can help, but I'm currently with WiP, so I couldn't work all the time. I'm fairly new to the map editor and I can do some XML coding.




Sidious Invader

Dark Lord Of The Sith

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9th January 2007

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#6 11 years ago

That would be great if you could make a map, you don't need to place any buildings, or anything. If you are short on time the Great Dune Sea map should be easy, just make sand dunes. Any way any help is definetly appreciated!




1upD

Dread pwns me!

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15th January 2007

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#7 11 years ago

NICE! I see you've been reading the Sith Lords EaW forum. I'm not gonna let others think you were first.:lookaround: Anyways, it looks like it was done very well.




LNR-005

XMT

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10th December 2006

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#8 11 years ago
Sidious Invader;3528634That would be great if you could make a map, you don't need to place any buildings, or anything. If you are short on time the Great Dune Sea map should be easy, just make sand dunes. Any way any help is definetly appreciated!

It's not so much that I'm short on time, but more that I'm doing two things at once. I will be able to do most any XML coding and mapping, but it may take longer for me to do. I will get started right away.




Sidious Invader

Dark Lord Of The Sith

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9th January 2007

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#9 11 years ago

Umm, actually I haven't, but I'll look at it now...

Edit: Ok, now that has me very irritated. This was an idea that I came up with on my own while driving at work. I did not rip off anybodys idea, and if I wanted to expand on somebody elses idea I would not push it off as my own. I would give credit to whomever deserved it. I can't recall reading any topic with this idea.




1upD

Dread pwns me!

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15th January 2007

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#10 11 years ago

I feel annoyed too, because now if I use that idea people will think I'm stealing from you. Let's agree to be annoyed and not credit anyone with the idea.