too high poly? -1 reply

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DrkSbr22

SKATEBOARDING IS MY LIFE

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18th May 2007

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#1 11 years ago

Are these models too high poly to have ingame? (These are pictures in a zip file) It is on my hosted page and it is called Models_too_high_poly.zip

http://hosted.filefront.com/DrkSbr22/




Valgarochi

Let's go find Carmine...

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16th February 2007

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#2 11 years ago

how are we going to know unless you post some screenshots or stats about the models?




Shushoni

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19th August 2004

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#3 11 years ago

yes, all of those are too high. the maximum for one unit i'd say is about 12k. if you want alot of them on your screen at once, max of maybe 4-5k and thats for a decetly good computer. all of those i'd say are 100k+ with the exception of the star destroyer, that might be the only one that can go in game, but i cant tell from that picture alone




DrkSbr22

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#4 11 years ago

download the zip and look at the pictures inside the zip. i dont know the stats. i dont know much about models.




DrkSbr22

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#5 11 years ago

really? well, if i put those ingame, would it lag or destroy the game. cause i have a great video card




Shushoni

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#6 11 years ago

the game would crash. ive tried it before with some models from sci-fi3d.com




DrkSbr22

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#7 11 years ago

darn. oh well. ill have to make lower poly ones. jk. is there someway to make it lower poly?




Shushoni

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#8 11 years ago

besides building a lower poly model over those, not that i know of




DrkSbr22

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#9 11 years ago

hmmm, i got an idea. poly means how much detail there is, right?




Guest

I didn't make it!

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#10 11 years ago

The amount of work it would take to lower the poly count is not worth it. It would be easier to make your own new model.




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