Unit not showing on GC -1 reply

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Lord Necron

GF makes me horny

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26th June 2010

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#1 8 years ago

Ok i made a Generic SSD but now its now showing GC, i have no idea what i did wrong here is the code Light_Snow_Super_Star_Destroyer4 HP_EXECUTOR_LEFT_TURBO_00, HP_EXECUTOR_LEFT_TURBO_01, HP_EXECUTOR_LEFT_TURBO_02, HP_EXECUTOR_LEFT_TURBO_03, HP_EXECUTOR_LEFT_TURBO_04, HP_EXECUTOR_LEFT_ION_00, HP_EXECUTOR_LEFT_ION_01, HP_EXECUTOR_LEFT_ION_02, HP_EXECUTOR_LEFT_CONM_00, HP_EXECUTOR_LEFT_CONM_01, HP_EXECUTOR_LEFT_TORP_00, HP_EXECUTOR_RIGHT_TURBO_00, HP_EXECUTOR_RIGHT_TURBO_01, HP_EXECUTOR_RIGHT_TURBO_02, HP_EXECUTOR_RIGHT_TURBO_03, HP_EXECUTOR_RIGHT_TURBO_04, HP_EXECUTOR_RIGHT_ION_00, HP_EXECUTOR_RIGHT_ION_01, HP_EXECUTOR_RIGHT_ION_02, HP_EXECUTOR_RIGHT_CONM_00, HP_EXECUTOR_RIGHT_CONM_01, HP_EXECUTOR_RIGHT_TORP_00, HP_EXECUTOR_CENTER_TORP_00, HP_EXECUTOR_TRACTOR_00, HP_EXECUTOR_SHIELD_00, HP_EXECUTOR_SHIELD_01, HP_EXECUTOR_SHIELD_02, HP_EXECUTOR_ENGINES_00, HP_EXECUTOR_ENGINES_01, HP_EXECUTOR_FIGHTER_BAY_00 80.01TEXT_UNIT_SSD_LIGHTSNOW Calamari_Cruiser Rebel_Star_Base_5 Krayt_Class_Destroyer Y-wing B-Wing Skipray_Blastboat TEXT_TOOLTIP_LIGHTSNOW TEXT_ENCYCLOPEDIA_CLASS_SSD 100.0 100.0 i_button_EV_ExecutorStarDestroyer.tga 0 EV_ExecutorStarDestroyer.ALO523400-501.00.9990.24Yestrue Armor_SSD Shield_SSD 0.50.02 Space SuperCapital -500.00.13 .02 .02 0.05Yes10.3Empire99005701800070009000150990001000superyesEmpire4015000590090Yes8TIE_Fighter_Squadron, 4TIE_Fighter_Squadron, 16TIE_Interceptor_Squadron, 6TIE_Interceptor_Squadron, 24TIE_Bomber_Squadron, 4TIE_Bomber_Squadron, 16TIE_Defender_Squadron, 1TIE_Defender_Squadron, 58 SELECTABLE, DUMMY_STARSHIP, TRANSPORT ABILITY_COUNTDOWN,SIMPLE_SPACE_LOCOMOTOR, POWERED, SHIELDED, REVEAL, TARGETING, UNIT_AI, ASTEROID_FIELD_DAMAGE, SPAWN_SQUADRON, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA YesLarge_Explosion_Space_EmpireLarge_Damage_SpaceDamage_Normal, Executor_Death_Clone16000.02200.0 HP_EXECUTOR_LEFT_TURBO_00, HP_EXECUTOR_LEFT_TURBO_01, HP_EXECUTOR_LEFT_TURBO_02, HP_EXECUTOR_LEFT_TURBO_03, HP_EXECUTOR_LEFT_TURBO_04, HP_EXECUTOR_LEFT_ION_00, HP_EXECUTOR_LEFT_ION_01, HP_EXECUTOR_LEFT_ION_02, HP_EXECUTOR_LEFT_CONM_00, HP_EXECUTOR_LEFT_CONM_01, HP_EXECUTOR_LEFT_TORP_00, HP_EXECUTOR_RIGHT_TURBO_00, HP_EXECUTOR_RIGHT_TURBO_01, HP_EXECUTOR_RIGHT_TURBO_02, HP_EXECUTOR_RIGHT_TURBO_03, HP_EXECUTOR_RIGHT_TURBO_04, HP_EXECUTOR_RIGHT_ION_00, HP_EXECUTOR_RIGHT_ION_01, HP_EXECUTOR_RIGHT_ION_02, HP_EXECUTOR_RIGHT_CONM_00, HP_EXECUTOR_RIGHT_CONM_01, HP_EXECUTOR_RIGHT_TORP_00, HP_EXECUTOR_CENTER_TORP_00, HP_EXECUTOR_TRACTOR_00, HP_EXECUTOR_SHIELD_00, HP_EXECUTOR_SHIELD_01, HP_EXECUTOR_SHIELD_02, HP_EXECUTOR_ENGINES_00, HP_EXECUTOR_ENGINES_01, HP_EXECUTOR_FIGHTER_BAY_00 Unit_Select_Vader_ExecutorUnit_Move_Vader_ExecutorUnit_Fleet_Move_Vader_ExecutorUnit_Attack_Vader_ExecutorUnit_Guard_Vader_ExecutorUnit_Barrage_Vader_Executor Unit_Asteroids_Vader_Executor Unit_Nebula_Vader_Executor EHD_Bombard_Select_Target EHD_Bombard_Incoming Unit_Health_Low_Vader_Executor Unit_Health_Critical_Vader_Executor True HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Vader_Executor HARD_POINT_WEAPON_MISSILE, HARD_POINT_WEAPON_TORPEDO, HARD_POINT_WEAPON_ION_CANNON, Unit_Lost_Ion_Vader_Executor HARD_POINT_SHIELD_GENERATOR, Unit_Health_Critical_Vader_Executor HARD_POINT_ENGINE, Unit_Lost_Engines_Vader_Executor HARD_POINT_GRAVITY_WELL, HARD_POINT_FIGHTER_BAY, Unit_Health_Low_Vader_Executor HARD_POINT_TRACTOR_BEAM, Unit_Lost_Tractor_Vader_Executor HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Respawn_Vader_ExecutorUnit_Respawn_Vader_Executor SFX_Asteroid_Detonation Unit_Star_Destroyer_Idle_Engine_LoopSFX_Death_BombardEHD_Build_VehicleEHD_Unit_Canceled Unit_Star_Destroyer_Idle_Engine_Loop Unit_Star_Destroyer_Moving_Engine_Loop Unit_Star_Destroyer_Cinematic_Engine_Loop Capital | AntiFrigate yes Yes True1000.00.0400.05.0CapitalShuttle_Tyderium_LandingYesi_radar_Executor.tga1.01.00.4 0.4TRACTOR_BEAMSPEED_MULTIPLIER, 0.8fExecutor_Tractor_Beam_Attack_Ability20Unit_Tractor_Beam_Vader_Executor Unit_Star_Destroyer_Tractor_Beam TrueDEPLOY_SQUAD5 Unit_Deploy_Squad_Vader_Executor User_Input Transport | Corvette | Frigate | CapitalMillennium_FalconBuzz_Droids1020000.80 100000500035Tactical_Units3TEXT_UNIT_SSD_EXECUTOREV_ExecutorStarDestroyer_D.aloSFX_Death_Bombard1-330.00.250.020.050.025Empiresupertrue




D3matt

I take what n0e says way too seriously

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20th November 2007

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#2 8 years ago

Stupid question, but did you add the file to the appropriate XML?




Lord Necron

GF makes me horny

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26th June 2010

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#3 8 years ago

Yes its in the right folder.......cause it works on skirmish, but well not show up in GC




Guest

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#4 8 years ago

Which of the coding is for the unit you want to appear in game ? Light_Snow_Super_Star_Destroyer1 wont work because there is a mistake in naming the variant and in Light_Snow_Super_Star_Destroyer , the tech is set to 99




Lord Necron

GF makes me horny

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26th June 2010

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#5 8 years ago

Yea that space in the name was a copy error when i was tranfersing it to post it here, and ill take either 1 to work, and i know the tech is set to 99 that was whatt the varient is for. But even then form some reason it well not show.




D3matt

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20th November 2007

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#6 8 years ago

Why have an identical variant just to change the tech level? Tech level has no bearing in skirmish, so why not just have that be Tech 4 and be done?




Lord Necron

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26th June 2010

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#7 8 years ago

Tryed that, and it still does not show up in GC




Sidious Invader

Dark Lord Of The Sith

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9th January 2007

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#8 8 years ago

Maybe a dumb question, but it appears that you made a new xml for your generic SSD. Did you put that file name in gameobjectfiles.xml?




Lord Necron

GF makes me horny

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26th June 2010

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#9 8 years ago

I figured out the problem, it was this line of code. SELECTABLE, DUMMY_STARSHIP, TRANSPORT

I had to remove the Transport code.




D3matt

I take what n0e says way too seriously

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20th November 2007

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#10 8 years ago

Ah, of course. It didn't have a unit using at a transport, so it couldn't be built. I should've seen that... :facepalm:




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