Victory Conditions? -1 reply

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#1 9 years ago

I'm new to this whole xml thing, and I've been trying to make galactic conquest maps that fit with specific settings, for example I am trying to making an Emperor reborn map where he starts on byss and the victory conditions is that the Emperor cannot die and the Eclipse cannot be destroyed. I can't seem to find in any tutorial how to produce a victory condition, I was wondering if somebody knows of a list of them or at the very least the format needed to create one?




JC9542

I want to be like the Admins

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27th February 2009

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#2 9 years ago
all work and low pay;4925841I'm new to this whole xml thing, and I've been trying to make galactic conquest maps that fit with specific settings, for example I am trying to making an Emperor reborn map where he starts on byss and the victory conditions is that the Emperor cannot die and the Eclipse cannot be destroyed. I can't seem to find in any tutorial how to produce a victory condition, I was wondering if somebody knows of a list of them or at the very least the format needed to create one?

Well to do that you'll be working with campaigns_underworld_GC.xml and the appropropriate story_sandbox xml file to spawn the heroes. You can probably get away with using story_sandbox_56_empire I think. So you'll need to either copy/mod/create your own campaign and make sure Byss belongs to the Empire and spawn the emporer there instead of at Coruscant.

Victory conditions I'm a little shakier on, you'll find them specified for each campaign as well in campaigns_underworld_gc.xml or campaigns_singleplayer.xml for EAW. You'll have to check the existing campaings for possible conditions you can use. I still haven't found anywhere that lists all possible victory conditions out. Here's some that I have seen:

Galactic_Super_Weapon_Destruction Galactic_Control_Named_Planets Galactic_All_Planets_Controlled Galactic_Kill_Enemy_Leader

I haven't been able to find anywhere that specifies the actual details of the victory conditions or how or if you can make new conditions.




Mobius13

aka Mobby!

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18th February 2009

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#3 9 years ago

Well, one way to do it would be to make the Reborn Emperor the faction leader, then make his vehicle the eclipse (use zann's coding for reference)

after that just set the GC win conditions to "Galactic_Kill_Enemy_Leader"




Sidious Invader

Dark Lord Of The Sith

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9th January 2007

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#4 9 years ago

This is found in factions.xml.....

CoruscantEmperor_PalpatineEmperor_Palpatine_Team