Weird models in SMax 9 -1 reply

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V.

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31st March 2008

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#1 11 years ago

A while ago, I also had this when making the Additional Victory and Assault frigate. It wasn't a real problem, because I could place the bones there anyway. But now when I look at the AT-AT, it looks like this:

Spoiler: Show
atat.jpg

This is quite a problem. because I wanted to add bones to the two side turrets on the head, but I can't even see those turrets. How can I solve this?




Mobius13

aka Mobby!

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17th February 2009

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#2 11 years ago

Those are collision meshes :D

Just hide them and you'll see the at-at ( you have to be on that outlined edges mode first though, RSKIN shaders are invisible.




V.

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#3 11 years ago

I really have no idea what you just said :p




16th April 2007

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#4 11 years ago

lol,

translation for you

click the big boxes that cover the model, left click in the view screen and select hide selected meshs

and the big boxes with be hidden... to unhide just left click and select the unhide all

really no clue what the rskin was about in-less it was a reminder to what shader to use?

X




V.

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#5 11 years ago

Ok, that explains a lot ;)




16th April 2007

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#6 11 years ago

i still mod this game even thou i'm the site manager for Fallout3.files :p

glad i could help you invisyHAND (:lulz: i love the x-mas avy)

X




V.

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#7 11 years ago

Nu-uh! It's The Ferox for you, mister!




Mobius13

aka Mobby!

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#8 11 years ago

Oops, sorry for not being clear ;)

and thanks for clearing that up X.




Filo

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#9 11 years ago
"X";5179521glad i could help you invisyHAND (:lulz: i love the x-mas avy)

Wait, what... Invisible it's you? I had no idea :uhoh:




V.

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#10 11 years ago

Lol, I removed my sig only an hour ago, it's been there for over 6 months :p

And did you not even check my update on the Additional series?! Jeez man!




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