What program do I download that will allow me to code hardpoints into models?:confused:
Uhh, you'll need the 3dsmax source of the model and you'll need to reconvert and add bones. And you use notepad/wordpad to code the hardpoints in XML
But how do I do this when I try to code something like Keeper of Faiths Munificent? Give example please.
just use notepad or some other text editor, also you need to know the names of the hardpoint bones. you don't need the source(unless you want to add more bones to it). also it helps if you take a look at other codes to see how its done, thats how i learned(and still learning) how to code.