mod launcher-plz help -1 reply

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I didn't make it!

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#1 10 years ago

my mod launcher doesnt work, it keeps coming up with this, See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** Error in the application. -2147220970 (VFW_E_NOT_FOUND) at Microsoft.DirectX.AudioVideoPlayback.Audio.Open(String fileName, Boolean autoRun) at Microsoft.DirectX.AudioVideoPlayback.Audio..ctor(String fileName) at PetroLauncher.Form1.Form1_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- PetroLauncher Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/LucasArts/PetroLauncher.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Microsoft.DirectX.AudioVideoPlayback Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.AudioVideoPlayback/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.AudioVideoPlayback.dll ---------------------------------------- Microsoft.DirectX Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. dont know what most of it means so any help with it would be great thx.:)




Old1

I'm mental

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12th April 2007

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#2 10 years ago

I would like to suggest that you enable the JIT debugger in your .config file so you won't have all that text next time and maybe a program that finally works.




V.

For Vendetta!

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1st April 2008

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#3 10 years ago

Why using the mod launcher? Making a link is much easier.

In EaW or FoC you have a desktop icon. Copy it, and paste it also on your desktop. Rightclick on the copied icon, then click Properties. You'll see this line:

Target: "C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\swfoc.exe"

(FoC example)

If you want to use you mod as the target, do this:

"C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\swfoc.exe" MODPATH=Mods\"your mod"

Instead of ''your mod'', use here the name of your mod as you see it in the EaW or FoC mod folder, such as 'Lol'.

Then it looks like this:

"C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\swfoc.exe" MODPATH=Mods\Lol

To be sure, copy the name.