Ok, I'm trying to, in a nutshell, move the various super star destroyers off the ssd mod on to zerox's mod (gonna say it right away, I don't plan on re-distributing the mod) this is just one for me. I tried simply moving the destroyers ml files from 1 mod to the other, but that doesn't seem to work, do I have to move hardpoints or other such files as well, and if yes do I need to update/overwrite them onto zerox's files? :confused: p.s. I'm not on the forums all that often so I may not be quick to reply
ok youve substituted most of the files of the z3rox mod into ssd mod files, so you effectively have the SSD mod there is a LOT of work to do you need to coed them in, put text files in , and then combine them sorry, but its not easy
14th October 2007
I managed to get a mod that makes executer class super star destroyers onto the z3rox mod all you have to do is put the main data of the destroyer (the one with the price, build time and speed, etc.)into the folder that has capital ships and then put the ssd mod hardpoints into the hardpoints file.
3rd September 2006
then find a way to get the ship faces to go up
Let's go find Carmine...
16th February 2007
did you add in the XMLs to the list in GameObjectFiles.XML