As a Rebel said "Die die die!"
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18th November 2006
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I have created two new ships, everything is workin as it it should. I then come to test them in a battle, they hyperspace in etc, but refuse to move and spawn fighters, I have already replaced the behaviour/space behaviour with code form a fully working unit to try to fix it to no avial. Please can someone help me?
see below for the code
2 problems, idk if you have a hanger and you forgot about the victory TIE_Fighter_squadron, 8 TIE_Bomber_squadron, 4 Victory_Destroyer, 3 5 TIE_Fighter_squadron, 20 TIE_Bomber_squadron, 6
As a Rebel said "Die die die!"
50 XP
18th November 2006
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Fixed. The code I used for this one was from "AGD V3" I changed it to the one from "Titan Heavy Cruiser"
As a Rebel said "Die die die!"
50 XP
18th November 2006
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Does anyone know why a ship would not have hardpoints even though the names in the bit is correct? The Hardpoints seem fine
AGD is screwd up so dont use anything from there