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Macattack

I'm too cool to Post

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1st May 2004

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#1 14 years ago

Is there a way to put up a background without putting textures on huge brushes? Oh ya, and how do you make a spawn point?




downdead

needs a cookie

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28th July 2003

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#2 14 years ago

im not all good at this mapping my self , but i think i can answer you with , a background as in sky box would be loading the sky textures , but not place the sky texture itself but a sky shader which looks like a little white box with the word sky in it , and to make a spawn point i belive its best to right click > info>info_playerdeathmatch and you can set the direction they point when they spawn with hitting the entity menu and giving it a angle




Macattack

I'm too cool to Post

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1st May 2004

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#3 14 years ago

im not all good at this mapping my self , but i think i can answer you with , a background as in sky box would be loading the sky textures , but not place the sky texture itself but a sky shader which looks like a little white box with the word sky in it , and to make a spawn point i belive its best to right click > info>info_playerdeathmatch and you can set the direction they point when they spawn with hitting the entity menu and giving it a angle That's kind of confusing but I sort of understand what you saying. So how do I put up a skybox. I am very much a beginner mapper so please try to bare with my dumb questions. Lol.:lookaround: And I'll try out what you said about the spawn point and hopefully get that on my own.




downdead

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28th July 2003

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#4 14 years ago

hmmm -_- well.. you could make a big box , and hit the make hollow button , and fic the overlapping , make all the walls system/caulk texture .. then do ctrl+shift click to texture one side a shader , if ur a noob :/ i cant explain it well :D




Macattack

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1st May 2004

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#5 14 years ago

Thanks man, that's much better. :)




[DS] Mikar

I don't spend enough time here

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1st August 2004

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#6 14 years ago

That way you get bad gameplay though and increase size big time :P Just load the texture set: Skies (Or something in that direction) Now don't put the actual texture on it, those big pictures with trees and clouds and stuff but put the little texture next to those on them, they're little boxes with the word sky on them, if you do it correctly in jk2 radiant you get a checkerboard and in gtk radiant you get a wall full with the word sky, but there will be beatifull sky :D