Bizarre ambient light... -1 reply

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Mr.Bobert

You should fear me.

50 XP

8th October 2007

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#1 8 years ago

Alright, I'm having some difficulty getting my map to be lit correctly. No matter what I do, the entire thing is lit in this weird omnipresent light. The lights I placed in the map don't show up at all, spotlight or regular. I tried to change the worldspawn 'Ambient' to 0, as suggested in RichDiesel's tuts, but no matter what, that light is still there. It's rather bothersome. What am I doing wrong? o.o




Raz0r

Worse than most terrible

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27th September 2006

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#2 8 years ago

Well I know the default behaviour for maps with no physical lights is to bake the map at 'fullbright'. Surely there's a way to turn that off.. Lighting isn't my forte :(




eezstreet

Lord of the .DCC files

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16th June 2008

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#3 8 years ago
Mr.Bobert;5306714Alright, I'm having some difficulty getting my map to be lit correctly. No matter what I do, the entire thing is lit in this weird omnipresent light. The lights I placed in the map don't show up at all, spotlight or regular. I tried to change the worldspawn 'Ambient' to 0, as suggested in RichDiesel's tuts, but no matter what, that light is still there. It's rather bothersome. What am I doing wrong? o.o

Make sure you don't have any leaks, else your map will fail to hit the -light stage of your compile and give you what you are seeing.