Converting JO models to JA -1 reply

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7th June 2004

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#1 16 years ago

I'm want to convert custom models made for JO to work 100% in JA. Is this posible? I can fix the sound by editing the sound.cfg file, but when it comes to fixing the bad animation with the dual sabers taunt or special moves i can't find where to fix that! i read somewhere that you have to add joints in the glm file using 3ds max. but no more detail then that. Can i use Milkshape 3D? Is there an easier way buy editing the .skin file? If the ONLY way to fix this problem is by adding joints, can i get more detailed help on doing that? If there is another post with this answer, sorry, i didn't see it (please post with a link if that's the case) PLEASE HELP! :bows:



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13th March 2003

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#2 16 years ago

You posted this twice, and it has no sense...