doors. how? -1 reply

Please wait...

forcemaster99

We Are The Borg!!!

50 XP

19th May 2003

0 Uploads

79 Posts

0 Threads

#1 14 years ago

i use gtk radient, and i want to know how to make doors that swing open when theyre shot. it is a multiplayer map. can anyone help :bows:




MeusH

°•°•°•°•°•°•°•°•°

50 XP

16th November 2003

0 Uploads

3,282 Posts

0 Threads

#2 14 years ago

Try looking for a checkbox in enity window. Otherwise, use trigger, but this trigger requires player standing in and shooting.




forcemaster99

We Are The Borg!!!

50 XP

19th May 2003

0 Uploads

79 Posts

0 Threads

#3 14 years ago

thanks but i also want to know how to make doors swing open. like a real door




$Michiel$

...

50 XP

24th April 2003

0 Uploads

1,252 Posts

0 Threads

#4 14 years ago

You can use a func_rotating for the swinging door.




MeusH

°•°•°•°•°•°•°•°•°

50 XP

16th November 2003

0 Uploads

3,282 Posts

0 Threads

#5 14 years ago

Make a func_static (is it in JK2?) Then, make a script that rotates it Apply this script on activate of func_static and you're done




moberemk

Just a guy who likes to help.

50 XP

1st December 2003

0 Uploads

1,285 Posts

0 Threads

#6 14 years ago

Go to map-review.com. They have a tutorial on it. Just make sure that you are using a func_breakable with no_explosion checked, covered with trigger texture, and linked to the func_static.




MeusH

°•°•°•°•°•°•°•°•°

50 XP

16th November 2003

0 Uploads

3,282 Posts

0 Threads

#7 14 years ago

func_breakable? Noo...