Lengthen the decal stay -1 reply

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shockner

I'm too cool to Post

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4th January 2004

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#1 12 years ago

I was wondering if there is a way to make decals (wall shots, blood drops on floor, all those good things) stay longer. I know in a lot of games that you can change this in the options but obviously you cant here. However I would think there would be by changing a file somewhere. If anyone knows that would be great. Thanks




Bluestormtrooper

>You

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14th March 2005

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#2 12 years ago

Im pretty sure the only way to do this is to code. I know theres a command to make the bodies stay longer though.




shockner

I'm too cool to Post

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4th January 2004

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#3 12 years ago

Cripes! So there is a way your saying? And how would you get the bodies to stay longer? (just out of curoiusity)




Mikouen VIP Member

What?

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4th September 2005

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#4 12 years ago

In single player, the command g_corpseremovaltime 0 should make corpses stay indefinitely. Won't work in multiplayer, for obvious reasons.

As for decals, I'm pretty sure bobaandy was right about it needing to be programmed.


I don't know how, and I don't know why, but this is totally Sheep's fault.



Bluestormtrooper

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14th March 2005

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#5 12 years ago

Yes, im saying there is a way but since none of us code, your not going to be able to do it.