need help with custom textures -1 reply

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I don't spend enough time here

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17th September 2002

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#1 13 years ago

sup peeps... im making my own static mesh for my map.. which im planning on making 90% imported mesh from 3dmax...anyways. Im having problems on finding out how to import the texture along with the model into q3radiant. Can someone direct me to a good tutorial on this or can give quick instructions here.

thanks Alpha


I didn't make it!

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#2 13 years ago

Just give the model its texture, in 3DSM, then make a .skin file. Look at some lightsaber tutorials, they tell you how to make a .skin file.