30th March 2005
Hi I was thinking and thought that a good thing to have on a server would be more interactivity form the npc's in regular servers such as the commands to make them:- Follow the player like in the lugor mod Attack a target designated by the player in the makermod, in a way tht the npc's belong to the player that spwned them instead of team player,enemy, neutral etc. Set an object to respawn npcs like in the makermod. I cant get my own lugor server to work and dnt know where to get the makermod, so I wanted to ask of there was any regular commands or mods for the baseJK that can do this. Cheers.
4th September 2005
Nope. If you want those commands, they'll have to be coded in.
Also, Lugormod and Makermod are Jedi Academy mods, so they won't be much use in JK2.
I don't know how, and I don't know why, but this is totally Sheep's fault.
30th March 2005
Greetings (UK) Out of interest do you know where you can get the makermod? Or guide me through how to install the lugormod, so i can host a server? Cheers.
Sry I just realised Ive posted this in the JK2 section it was meant for JKA. Cheers.
I don't spend enough time here
17th September 2006
In lugormod when you're logged to admin level,1 making a spawner of npc is easy. /spawner 1
Installing lugormod hmm you need to unpack everything to gamedata then you need to configure server.cfg (set rconpassword hostname)
But if you want version t2 of lugormod (with npc commands) you need to download normal lugormod, put it into gamedata. After that you need to download lugormod t2 and overwrite jampgamex86.dll from old lugormod with new one from t2 version.