I'm too cool to Post
15th September 2004
weeellll, I got a nice little skin in 3DS Max 6 that i'm fixing, andi have a simple question about zee bones for it. Should i just create a biped, modify with skin blah blah, or do i have to use *Pecial* type of bone that 3DS Max doesn't have....appritiate an answer....yep....
Pretty good modeler :)
21st February 2003
Okay, I really don't understand half of your post, but it sounds like you are weighting a model in Max. You should take a look at Psyko's tutorials.