Probably a dumb question. lol -1 reply

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smthrh

I'm too cool to Post

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22nd April 2005

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#1 14 years ago

Hi Ive been skinning and i really enjoy it im not so interested in modeling the entire character as i am in just maybe changing a couple things in an exsisting one. i figured i could just learn how to use the program ( i have maya , 3ds max, and milkshape) load up the wiremesh or whatever and start screwing with it and etc. But, none of the programs open that model.glm file. How in the hell do i convert it or get in to open in any of those. I have searched and searched but i might just be looking in wrong places. everyone seems to know wht they are talking about around here so i thoguht i would ask. im too tired after work to puncuate. sorry. lol




yod@

I'm way cooler than n0e (who isn't though?)

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14th April 2004

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#2 14 years ago

i think you have to downloada update for milkshape to import .glm . checkout the website for the updates