ok, I am in the middle of making a skin, and am trying to make the clothes on the guy look pretty real. How would i go about making the wrinkles in the clothes? Would it be shaders or just simple techniques. If it has to do with shaders, what the hell are they and where do i get them?:confused:
I think for wrinkles you need to actually draw them out yourself in the texture itself. You *could* use shaders, but that gets all complicated and it looks exactly the same as if you drew the wrinkles yourself.