sound fx. jk2 - sure my last question -1 reply

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also known as FIRE

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22nd February 2009

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#1 11 years ago

how do i make sound fx in a jk2 map? i am sure this is my last question.... it is supposed to be target_speaker but it doesnt work for me.. unless i did something wrong... how do i make a sound effect?


The Internet ends at GF

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12th February 2009

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#2 11 years ago

You can make an .efx file that plays a sound, allowing you to set the count, cullrange etc, and then make an fxrunner that runs your efx file. By the way, it's no problem to ask questions.



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8th October 2005

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#3 11 years ago

Well, in JA, you have to be careful with FX_Runner, because unless it's set to be a looping effect, it will basically blow up every 8th/9th activation.

Not sure about jk2.