how do i make sound fx in a jk2 map? i am sure this is my last question.... it is supposed to be target_speaker but it doesnt work for me.. unless i did something wrong... how do i make a sound effect?
You can make an .efx file that plays a sound, allowing you to set the count, cullrange etc, and then make an fxrunner that runs your efx file. By the way, it's no problem to ask questions.
Well, in JA, you have to be careful with FX_Runner, because unless it's set to be a looping effect, it will basically blow up every 8th/9th activation.
Not sure about jk2.