[WIP] JALua -1 reply

Please wait...

DniFan

Slightly cooler than a n00b

50 XP

27th September 2005

0 Uploads

32 Posts

0 Threads

#1 11 years ago

Ok, this is a Work In Progress mod, it embeds Lua in Jedi Academy. For people who do not know Lua, it's the best scripting language ever, and it's so easy, even for the nubs to learn. (The Programming Language Lua) It would be the best way to script new mods and also have full control over everything, and making it a very easy thing to do!

Well, that said, the readme is included, don't expect too much, as it only contains a few hooks, and a limited entity table. You can do some nifty things with it already, though :)

Have fun,

DniFan




DniFan

Slightly cooler than a n00b

50 XP

27th September 2005

0 Uploads

32 Posts

0 Threads

#2 11 years ago

Bump. Need feedback.




iswer

Mapper, Modeller, Musician

50 XP

18th April 2004

0 Uploads

1,601 Posts

0 Threads

#3 11 years ago

I'm not the right person to give you feedback, because I'm quite lost with these kind of mods, but you deserve response! People, give this guy some feedback!!




DniFan

Slightly cooler than a n00b

50 XP

27th September 2005

0 Uploads

32 Posts

0 Threads

#4 11 years ago

:) Well thanks for seeing someone in this lonely corner. Hehe..

Progress update: I'm continuing entity implementation, furthermore, some more game events and something...




DniFan

Slightly cooler than a n00b

50 XP

27th September 2005

0 Uploads

32 Posts

0 Threads

#5 11 years ago

Got a screenshot for you :) I have implemented a player_say hook, and everytime you say something, it's hooked with the lua function. Also in this example I've put a "player spawned at" thing.

NOTE: This is the development version, the version in the first post is not capable of doing this.

Currently implemented:

- Cvar probing. - Weapon fire hook. - Server command executing.

NEXT RELEASE WILL INCLUDE A ADMIN SCRIPT.

[ATTACH]59676[/ATTACH]