2 dismemberment mod ideas -1 reply

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Guest

I didn't make it!

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#1 12 years ago

First of all, I would make these myself, but I don't have the software and I doubt I have the patience. :) Second, these need to work for jk2 AND jk3 if at all possible. If not, I'm ok with that. Third, if either of thesse is already in existance please tell me where to find it. Ok! Idea #1: Enemies don't die instantly when you sever their hand/arm/foot. On several occasions, especially in jk2, I would be fighting a reborn and cause no damage whatsoever until a saber lock which results in the reborn loosing his hand. Then he would fall over dead (does he suffer a massive cerebral hemorrhage? Or what?). The idea here is if an enemy's hand/arm is severed (and nothing else is cut) the enemy drops his weapon, (unless it's a pistol or lightsaber, otherwise boss battles would be tons easier.) and gradually looses HP (say, 1 Hp every 5 seconds for each hand, and 1-3 hp for each arm). If an enemy looses a foot he gets knocked over like in a force push and is unable to get up until he dies (maybe 1 hp every 3-5 seconds each). If that sounds too complex you could just make all the above injuries equally as fatal and the enemy dies at the same rate, regardless of the injury. Idea #2: Dismemberment along the actual path of your lightsaber. I dunno about you, but I'm tired of cutting enemies straight down the middle and then having their head and torso severed horizontally. It makes the game look real stupid. With this mod you could cut arms right at the elbow (and not just near the wrist and near the shoulder.), cut torsos higher than waist level, cut the tops of people's heads off, and sever from the right shoulder to the left side of the torso or vice versa. Having either of these mods (preferably #2) would would be awesome! :bows: Sorry for such a long post. Please reply!




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#2 12 years ago

Both would require coding and extensive editing of every single player model in the game, not to mention user-made models. You'll be hard-pressed to find anyone willing to do either of those two.




Bluestormtrooper

>You

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14th March 2005

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#3 12 years ago

This has been discussed over and over and over again.




Guest

I didn't make it!

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#4 12 years ago

Like They Said It Will Be Very Hard But Dont Give Up Looking :)




Guest

I didn't make it!

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#5 12 years ago

Sorry, I'm new. I had no idea this has ben discussed over and over.:uhm: