So basicly I downloaded a trial for 3D studio max because I wanted to test out the program. But I can't even get started because of this:
the viewports of the program are transparant, I can see my desktop through the program... Is this a bad download or should I be able to solve this with the settings of the program itself?
I didn't make it!
could be a problem with your graphics settings...depending on what you have it set to use as a render for the windows....but im not sure how to fix that or know if thats even the issue
In the menu bar, go to "Customize" -> "Preferences..." -> "Viewports". There, change the display drivers to something that works with your machine's setup (Software, Direct3D or OpenGL).
Well, I changed it to OpenGl and it worked it was no longer transparant. But now the program starts to crash a few moments after it's opened, when I start clicking on something (sphere, etc,...)
Merscil_KingArthur;4584763Well, I changed it to OpenGl and it worked it was no longer transparant. But now the program starts to crash a few moments after it's opened, when I start clicking on something (sphere, etc,...)
Either: - Try and update to the latest DirectX drivers (effectively overwriting the ones that came with the Max install) and then switch to Direct3D 9. or - Use "Software". ;) When modelling for JKA, it doesn't matter how you render your viewports anyways. It starts to have an impact when you want to preview DirectX/OpenGL-style shaders in max, but since the Quake3 engine can't work with materials from max anyways and a single JKA-style model (being low-poly) doesn't really need viewport-render time considerations on a contemporary PC either, it's really just up to what works best for you.