Ok, so I'm trying to weild Vertixes on a model. I select them, and hit the weild button, and this is what I get. I am using 3DS Max 7, and I dont know how to fix my problem. Here is another example: The White squares represent the Vertixes, I want the top row, weilded to the bottom row. and thus get the result of the bottom half of the picture. Can anyone help me?
[Insert User Title Here]
15th March 2005
There aren't faces between the two segments, are there?
No, there are not.
if 3dsmax is similar to gmax, then there might be a little box like this
just make the [Selected] [Number here] go up until they weld the way you want (with the vertices you want welded selected)
Wanna go Double Dutch?
9th December 2003
I think that is called Target Trashold in 3ds 6 and 7. Just set the targettrashold at a high(er) level if it's high enough the vertixles should be welded.
But it's early in the morning here (3:50) so i can't be bothered to check, and tomorrow i will probably realise i said something stupid.
I did turn up the threshhold, but it only worked when I set it really hi, then it weilded all of them in a very odd manor.
basically, imagine the threshold as being a sphere around each individual vertex. as you increase that threshold, the sphere will get bigger. and it will weld any selected vertex within that threshold, even the ones you might not want. so sometimes its better to weld in batches....
That is not the problem, the problem us that they will not weld for me.
if they wont weld, its because it will create illegal faces. so you should check theres no backfaces, or caps in the way.
max doesnt magically decide not to do things, its almost always down to human error.
I did not find any back faces that would be trouble, and I havn't even created caps yet...