A blasterproof room map -1 reply

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Guest

I didn't make it!

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#1 14 years ago

Can someone make a simple map where the walls and the floor deflect blasterbolts so they bounce around until they hit somebody?




Humble Jedi

Grammar and spelling Knight

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17th June 2005

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#2 14 years ago

No offense here, but that map is so simple even i could do it. Get GTKradiant as described in the tutorials sticky, and use the tutorials. Trust me, this map would take 1/2 hr tops, including learning radiant.




iswer

Mapper, Modeller, Musician

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18th April 2004

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#3 14 years ago

nah, doesnt he need to use shaders for doing that? and shaders is kinda hard to understand the first time.. i should think that would take 1 1/2 hours mostly.




Humble Jedi

Grammar and spelling Knight

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17th June 2005

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#4 14 years ago

I have reason to believe there is already a shader for it available (somewhere in the game)




iswer

Mapper, Modeller, Musician

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18th April 2004

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#5 14 years ago

its just to change links to the textures in the glass- shader.




Pb2Au

Droolworthy

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4th October 2004

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#6 14 years ago

I remember someone on this forum saying a while ago they had already made such a room, available for use on request. I don't have time to search now, but I'll try to find the thread (it was in this section) this afternoon. It's an old thread, so I don't know how reliable the offer is, but it'll save you work if you don't mind giving that guy credit.