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iswer

Mapper, Modeller, Musician

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18th April 2004

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#1 14 years ago

I want to ask about how to create a model solid? and a warning...in gtkradiant 1.4.0 I had much problems. I uninstall it and installed an older version. now all the problems works like it should.




GothiX

No Time to Cry

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18th September 2003

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#2 14 years ago

The problems work like they should? Heh, you suck at English.

Anyway, use brushes with system/physics_clip.




iswer

Mapper, Modeller, Musician

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18th April 2004

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#3 14 years ago

but in some maps, the models are solid! and I know I suck at english. everyone say that!




GothiX

No Time to Cry

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18th September 2003

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#4 14 years ago

So, as I just said, place brushes with system/physics_clip where the models are.




Joe_normal380

Slightly cooler than a n00b

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13th April 2004

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#5 14 years ago

Right... you won't see the clip brushes in-game... if you only have a few models you can add the key/value spawnflags 6. Although I'm not suer how sparingly you should do that (and it doesn't work with misc_model_static)...




GothiX

No Time to Cry

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18th September 2003

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#6 14 years ago

Never use that, except on large, simple models (i.e. terrain, which it was designed for), because it can screw up your map BADLY.




Joe_normal380

Slightly cooler than a n00b

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13th April 2004

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#7 14 years ago

I didn't know it could mess up my map:eek: .... thanx for the heads up... I'll be keeping that in mind... ...."terrain" = rocks and desert-mountain-style stuff?




GothiX

No Time to Cry

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18th September 2003

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#8 14 years ago

No, terrain are the large hill models.




iswer

Mapper, Modeller, Musician

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18th April 2004

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#9 14 years ago

ok,thanks. I "think" I dont have that problem now...




Kahn

Unknown Title

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10th December 2002

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#10 14 years ago

umm i use this: spawnflags 2

Seems to work for me, jsut type taht int he box when u press N.

Gothix, anything wrong with useing that?