no lol. if they really were, then they wouldnt just dissapear when they died now would they? [COLOR=Red] massive spoilers below!, scroll down at your own risk![/COLOR] [COLOR=Silver] [COLOR=Silver]
[/COLOR][/COLOR] [EDITEDBY="Inyri"]zomg amazing spoiler tags! :)[/EDITEDBY]
Oh well i didnt see subs. Oh and, yeah it is the same, but firstly, he forgot the link to ref, and secodnbly there was 1 thing i couldnt find the same. I also gave up then, but as allways, i've come back to trying. I'll post my noob model for ya soon :) BTW is there a way of like.. locking a grid? Becuase they move so little amounts.. have to zoom right in :S. Oh and is it right to use planes for most of torso legs n arms etc?
[Insert User Title Here]
15th March 2005
You use planes for legs and arms? Why not use a cylinder? :uhm:
mmm... seems logical, now just to find out how to make them... j/k :)
EDIT: ok i realise i could fire quick questions of for evre so i'll try to look em up.. but while im at it, when i g to editable list, to edit vertex's, do i want to convert to mesh patch or poly? I guess not mesh, since i;'ve heard something about that before.. no idea what it was tho. I'm guessing.. poly?
mesh works in triangles, poly works in faces (polygons) and patch works in subdevisions.
mesh or poly = best
Theres plenty of tut's in modding and editing sticky and also yes, gmax and 3dsmax tuts are the same...basically
i think im gonna start on a kadaj, loz, and yazoo pack soon =o
Nice, I'll be sure to get it when it's done
Thanks alot, I was thinking those AC weapons are going to waste because I dont have the proper models to us them! :D But the CLoud and Sephy are great, thats y I know these models could be made 1 way or another, and I am slowly learning how to model, but skinning is a whole nother story! If i do make a model i'll ask someone to skin it.