Ok so heres the thing when I compile the textures become SMALL for example a brick wall with big bricks looks like bespind plain wall because bricks become small...Same with floor and any other textures~!
Could you post your version of GTK/Q3map2, and system specs?
how do i do that?
..you check what you version you have, and you type it into the reply box. Don't forget to hit "Post reply"! :p
oh i misread you sorry I was in a hurry I though u asked for a log..was tired lol :D its 1.4.0
..and Q3map2, and system specs? Also, are you using RC1 or the final?
oh man q3map2?And wheres the system specs located?All i know is I have the lateset version of GTK radiant for JK3
Q3map2 is the compiler. Your system specs means stuff like your processor speed, amount of RAM, etcetera.
Umm i got a qestion when I mapped for jk2 using jk2radient I never had a problem..and btw my pc speed is 2GHz, GeForce 2 MX 400, RAM i dunno too lazy to check. And I dunno the qemap2 info thingy
I have the same problem,and I have GTKRadiant 1.4.0! gtkradiant seems to be very buggy! please help...