I've modeled Ahsoka's lightsaber I think I'll lget it done today here's a quick render of the finished model from 3ds max :

Sweet!
collaborate with hirman on this.



the saber is done and I want to say a few things : -it's different than other Backhand lightsaber because this one can use 2 different fighting styles in multiplayer and 1 style in single player -I'f also included a normal version of the saber -there's 1 small bug sometimes the backhand version will have the fast saber style when you start a game in multiplayer just switch the style and it's fixed
I'll change a few thigs before i release it i'll try to write a script which allows you to switch between the Backhand and normal version
so here it is I've fixed all bugs exept that the backhand version sometimes uses an Regular saber style when you draw it for the first time other than that it works fine
http://www.sendspace.com/file/it5rio
and sadly I couldnt get the script for changing between both sabers to work :(
just make a seperate .pk3 for the normal, and make a .cfg for the player to execute that uses like... /bind [ model ashoka_b and /bind ] model ashoka (b for backhand), and then it will look for the two different model settings.
Pande;4928064just make a seperate .pk3 for the normal, and make a .cfg for the player to execute that uses like... /bind [ model ashoka_b and /bind ] model ashoka (b for backhand), and then it will look for the two different model settings.
I just got a new idea would it be possible to make that the regular saber swiches tobackhand and reversed if when you change the saber style ?
AshuraDX;4928609I just got a new idea would it be possible to make that the regular saber swiches tobackhand and reversed if when you change the saber style ?
Just if you remake the animations. Changing from normal to backhand is considered by the engine as a model change actually, not a stance change. Unless you create a backhand stance creating all the animations for it (and dude that's gonna take LONG) I guess it won't be possible.
Savet;4928669Just if you remake the animations. Changing from normal to backhand is considered by the engine as a model change actually, not a stance change. Unless you create a backhand stance creating all the animations for it (and dude that's gonna take LONG) I guess it won't be possible.
I meat a script that switches the normal saber with the backhand one BTW my backhand lightsaber dont use the Staff style