Almighty_who?;5396889we all do. just not the same as yours, apparently. and actually she's not cross-eyed, it's the way the shader is setup combined with (bad) perspective modes within zbrush. the lighting makes parts of the eye surface appear very flat.
also. go look at your starkiller texture, you don't have the right to criticise anyone's work just yet bro.
Yes i have ;)
[Insert User Title Here]
15th March 2005
Criticize something valid, then. You obviously don't know anything about texturing (or human anatomy, based on what you said regarding the eyes).
Inyri Forge;5397000(or human anatomy, based on what you said regarding the eyes).
I admire your work, Gir. For the actual quality of it, not the "OMFG NIPPLEZ!!" that the other kiddies seem to be getting to.
Any updates? Anxious to see her with hair.=p
just finishing up the UVW's now... trying to see if i can get her finished and rigged in like 2 weeks from start to finish.
ok so here's the low with a normal and diffuse bake. there's a lot of texture work to be done still, and i need to whip up a specular.
then i need to make the diffuse ready for jka (as there's no normalmap support) so i'll have to texture in some portions of the shading.
eezstreet;5397347clearly. I admire your work, gir. For the actual quality of it, not the "omfg nipplez!!" that the other kiddies seem to be getting to.
omfg, nipplez?!?!?! Where?!?!?!
Oh lol, her eyes in the first low-poly screenie freaked me out.
The model looks surprisingly good in low-poly for JKA though, epic work!
Ganseki;5396983Yes i have ;)
Not unless your main intent was to make him look like he just downed a warhead. :X