Animation help -1 reply

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Guest

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#1 6 years ago

ok, i'm using dragon animation tool, and i'v more or less figured out how to use it, but i'm trying to change the saber stances (for a personal animation pack) how do i edit more than 1 animation? like if i want to edit both the fast stance AND the strong(or slow as it's called in the .cfg), how would i edit both?




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#2 6 years ago

The process is the same, whether you're replacing only one frame or seven hundred.




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#3 6 years ago

?? what do u mean? like if i edit 1 then merge it, i can edit another and merge it also? im confused @_@




Jose Carlos

Why? Cause normal is boring.

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#4 6 years ago

Yup. You can make a stance, save it out, merge it into _humanoid, make another stance, save it out, merge it into _humanoid, make some more animations, save 'em out, merge 'em and it'll still work. Just don't try to merge them into each other before putting them in the _humanoid, it always screwed them up for me.




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#5 6 years ago

ok thank you :D




Jose Carlos

Why? Cause normal is boring.

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#6 6 years ago

And just in case you're getting ambitious, you can do that for thousands of frames. You could replace the entire _humanoid.gla with new animations, if you could stomach using Dragon for that long.




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#7 6 years ago

and i have to edit the animation.cfg everytime also right?




Jose Carlos

Why? Cause normal is boring.

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#8 6 years ago

Yeah. Otherwise the game will still use the old animations.




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#9 6 years ago

ok if i edit the fast saber stance, then merge it, then edit the strang stance, do i have to merge it with the new.gla or teh origional 1?




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#10 6 years ago

The new one. Think of it like LEGO. You're adding blocks, one by one, until you have the completed model.




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