Animation Question -1 reply

Please wait...

Hanna Tasogare

Metal Head

50 XP

18th November 2005

0 Uploads

13 Posts

0 Threads

#1 13 years ago

Hello I need a little help here and decied to come ask the you guys since..you would know most about this, I've made about 12 animations for a rpg mod I'm making for my friends and myself, i've run into a few problems. I need to know how to put all the animations in _humanoid.gla i know how to put 1 in by using glamerge but i'm not sure how to put more than 1 in or if it's even possible using dragon for my animations...Thanks for readin and have a nice day




minilogoguy18

kitty dances for rep!

50 XP

4th September 2004

0 Uploads

2,675 Posts

0 Threads

#2 13 years ago

yes you can add more than 1, every time you merge it adds your frames at the end of the _humanoid ones. if you are using dragon be sure that the first frame of every animation you export has the root pose and that the model_root null is on the floor when its in root pose. also all of your animations the playermodel in the program should have its feet on the floor since that floor is relative to the floor in JA. if you are replacing other ingame animations all you have to do is go into animation.cfg and change the start frame and the frame rate to point to the frames of your animation. if you are making whole new animations youll have to consult the OJP mods documents becasue i forgot what exactly to do but it also tells you how to do cutscenes. OJP has its own site, ive lost teh url :P but google is your friend!