animevents.cfg pls help -1 reply

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sephoroid

Slightly cooler than a n00b

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1st March 2008

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#11 8 years ago

Again nothing ;\

Spoiler: Show

UPPEREVENTS { BOTH_A3_SPECIAL AEV_EFFECT 1 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 2 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 3 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 4 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 5 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 6 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 7 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 8 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 9 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 10 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 11 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 12 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 13 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 14 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 15 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 16 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 17 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 18 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 19 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 20 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 21 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 22 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 23 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 24 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 25 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 26 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 27 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 28 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 29 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 30 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 31 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 32 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 33 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 34 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 35 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 36 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 37 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 38 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 39 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 40 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 41 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 42 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 43 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 44 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 45 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 46 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 47 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 48 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 49 force/heal2.efx rhand 0 }

LOWEREVENTS { BOTH_A3_SPECIAL AEV_EFFECT 1 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 2 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 3 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 4 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 5 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 6 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 7 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 8 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 9 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 10 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 11 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 12 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 13 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 14 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 15 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 16 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 17 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 18 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 19 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 20 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 21 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 22 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 23 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 24 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 25 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 26 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 27 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 28 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 29 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 30 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 31 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 32 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 33 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 34 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 35 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 36 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 37 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 38 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 39 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 40 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 41 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 42 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 43 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 44 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 45 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 46 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 47 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 48 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 49 force/heal2.efx rhand 0 }

glm file opened in notepad contains this:

4 5 6 body [nomaterial] sp_l [nomaterial] hand_l [nomaterial] sp_r [nomaterial] hand_r [nomaterial] head_r [nomaterial] head_r2 [nomaterial] head_l [nomaterial] eyes [nomaterial] hair [nomaterial]

So it means that tag for right hand is hand_r ? I tried already those options: - hand_r - *hand_r - *r_hand - r_hand - rhand without results ;\




DarthStevenus

GF is my bext friend *hugs GF*

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18th December 2009

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#12 8 years ago

This may sound like a stupid question, but your animevents file doesn't just have what you've shown pasted at the end does it? I mean, you don't have two upperevents sections and two lowerevents section, right?




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#13 8 years ago

Have you tried removing it from the lower body events? I'm not sure about this, but it could be throwing the game off.




sephoroid

Slightly cooler than a n00b

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1st March 2008

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#14 8 years ago
DarthStevenus;5534421This may sound like a stupid question, but your animevents file doesn't just have what you've shown pasted at the end does it? I mean, you don't have two upperevents sections and two lowerevents section, right?

this what I have posted at the end it is my whole animsevents.cfg it contains only this:

Spoiler: Show

UPPEREVENTS { BOTH_A3_SPECIAL AEV_EFFECT 1 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 2 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 3 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 4 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 5 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 6 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 7 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 8 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 9 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 10 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 11 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 12 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 13 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 14 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 15 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 16 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 17 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 18 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 19 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 20 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 21 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 22 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 23 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 24 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 25 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 26 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 27 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 28 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 29 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 30 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 31 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 32 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 33 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 34 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 35 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 36 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 37 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 38 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 39 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 40 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 41 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 42 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 43 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 44 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 45 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 46 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 47 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 48 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 49 force/heal2.efx rhand 0 }

LOWEREVENTS { BOTH_A3_SPECIAL AEV_EFFECT 1 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 2 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 3 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 4 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 5 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 6 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 7 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 8 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 9 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 10 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 11 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 12 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 13 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 14 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 15 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 16 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 17 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 18 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 19 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 20 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 21 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 22 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 23 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 24 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 25 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 26 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 27 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 28 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 29 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 30 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 31 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 32 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 33 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 34 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 35 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 36 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 37 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 38 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 39 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 40 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 41 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 42 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 43 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 44 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 45 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 46 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 47 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 48 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 49 force/heal2.efx rhand 0 }

I'v tried this also:

Spoiler: Show
UPPEREVENTS { BOTH_A3_SPECIAL AEV_EFFECT 1 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 2 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 3 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 4 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 5 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 6 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 7 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 8 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 9 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 10 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 11 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 12 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 13 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 14 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 15 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 16 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 17 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 18 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 19 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 20 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 21 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 22 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 23 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 24 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 25 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 26 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 27 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 28 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 29 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 30 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 31 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 32 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 33 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 34 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 35 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 36 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 37 force/heal2.efx rhand 0 BOTH_A3_SPECIAL AEV_EFFECT 38 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 39 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 40 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 41 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 42 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 43 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 44 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 45 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 46 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 47 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 48 force/heal2.efx hand_r 0 BOTH_A3_SPECIAL AEV_EFFECT 49 force/heal2.efx hand_r 0 }

and nothing happened.




Silverfang22

Knight Fall Operative

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7th January 2007

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#15 8 years ago

Could you please spoiler that? it's really annoying to scroll past all that.




sephoroid

Slightly cooler than a n00b

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1st March 2008

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#16 8 years ago

Anyone can help ?? O_O




DarthStevenus

GF is my bext friend *hugs GF*

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#17 8 years ago

Please don't bump your own thread.




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#18 8 years ago

Sorry, but I'm stumped. I mean it took me a buttload of fidgeting to get one effect to play during one frame and I'm not looking forward to the next time. The animevents file is just a pain to work with. I'm afraid you're on your own from here.




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