Yet another annoying mapping problem. I put some models in my map, and in game they look like this: shot0089-vert | Flickr - Photo Sharing!
I'd really like it if someone would help me with this one!
BTW: This was compiled on meta
Use a misc_model_static instead. That should fix it.
Thanks alot!! You're probably the most helpful person who has tried to fix my problems. Thanks again.
Nah, Hes Just the Quickest to respond xD. But yea, Try static.
Also don't cover the models with a single physics clip brush, shot marks will appear on the invisible box and look weird floating in mid-air. Use clip instead if you want to make rough solidity like that, or shape the physics clip brush to the shape of the models.