Another rigging question -1 reply

Please wait...

17th December 2005

0 Uploads

447 Posts

0 Threads

#1 11 years ago

Would I be able to make a playermodel in gmax, then export it to a model type that that XSI can import, and then rig the playermodel in XSI without any problems?


kitty dances for rep!

50 XP

4th September 2004

0 Uploads

2,675 Posts

0 Threads

#2 11 years ago

im PRETTY sure gmax and mod tools have .3ds support so you should give that a shot. all your rigging will have to be done in XSI since there isnt a skeleton for gmax, it doesnt support a import/export file type to carry the JA skeleton over to it.