The chances are, you've seen this file: http://jediknight3.filefront.com/file/Base_Customization;116645
I've been stunned by the popularity of it so far and really want to improve upon it and I have several ideas of how to do this. Problem is, I need someone who is good at weighting etc, in order to get all of the parts I need in the same model. I was going to be working with someone already but they have gone inactive so I am searching once again. It won't require much in the way of making new meshes (other than adjusting parts very slightly to fit together if nescecary)
If your interested here's a few of the things that I hope to have done:
- Add reborn flap and head options to the Jedi model
- Add variations of the Jedi head with a reborn hood
- Add the skirt-thing from the imperial/luke/etc models
- Add a few other parts such as the pieces from the pilot models that are not present
- Add heads from as many models as possible (kyle, luke, imperial, SP races, imperial worker etc)
- Add all the heads to boba fett and the various trooper models.
- Add all of the heads to the SP races (where appropriate)
Hopefully someone(s) will join me in this. Let me know if your interested.
so... you don't actually need modelers then, you just need someone to hack + slash existing raven content, right?
He wants someone that won't make a podge job of editing the Raven models.
Precisely, it doesn't take a genius to "hack + slash existing raven content". But it does take someone who is good at mapping to rework existing models together into a form that doesn't spaz out whenever you move.
I'm sure many will brush this aside calling it 'not a proper mod' because nothing new is being made. To me however it is clear that repairing stuff that raven obviously should have bothered doing is a good idea.
[Insert User Title Here]
15th March 2005
You need someone who can rig, not someone who can model. And I honestly don't know who'd want to waste time rigging together a bunch of low-quality models when they could just make better-quality custom models. Rigging isn't too hard, and you can do it with free software. You should learn yourself.
I've tried it myself and I fail at it =( takes me hours to do the weighting for one small part of a model. Either I am really bad at this or i'm missing something obvious...
MUG806;5395119 I'm sure many will brush this aside calling it 'not a proper mod' because nothing new is being made. To me however it is clear that repairing stuff that raven obviously should have bothered doing is a good idea.
yes, if jka were released today i'd expect that level of customisation. but it wasn't. it was released 7 years ago, and for it's day it was actually pretty good.
It's not a question of technology. Its a question of all the tools, parts, menus and skins all being made and ready to be set up as a custom character option but raven just not doing it...
Either way, I guess no-one's interested. I'm guessing I musta been approaching the rigging wrongly for it to be going this badly. Had a look through the tutorial list, can't see anything for rigging/weighting/etc. Anyone happen to know a good one?