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se7enraven

Order of the Dragon Knight

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29th March 2003

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#1 14 years ago

The behaved gamesource folder is empty! I keep getting these missing file errors when I start it up. Do I need to extract something from JA or is this common? I extracted the JA MP sdk to gamedata and the tools and all that are there, but the gamesource folder is empty. Any help please?




lassev

Degenerate scripter

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21st June 2004

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#2 14 years ago

How about trying the SourceForBehavEd folder?




se7enraven

Order of the Dragon Knight

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29th March 2003

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768 Posts

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#3 14 years ago

OMFG... Lassev, if you were a chick i'd kiss you! For those who don't know:

I opened the said "SourceForBehavEd" folder in the JA/gamedata/tools folder, copied all the data and put it into the "gamesource" folder in JA/gamedata/tools folder and started up Behaved, and it was all there. Wonder why it was packed like that, or was it just me? Anyhoot, Behaved is behaving now, LOL....lol...ha...ahh, fug it. Thx Lassev, your a life saver man!!! PEACE!!!




se7enraven

Order of the Dragon Knight

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29th March 2003

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#4 14 years ago

still missing the h file for force powers. Any idea where that is located? thx!




lassev

Degenerate scripter

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21st June 2004

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#5 14 years ago

I don't quite know what you mean here. The names of the force powers are located in the "Q3_Interface.h" file in sourceforbehaved folder. The values (0 to 3) are retrieved from a so called special table that is shared by all force powers, and is located in the file "behaved.bhc", which is located in your tools root folder (the same folder where you have your BehavEd.exe).

Maybe you should give more information, before I understand what your problem exactly is. But the force powers don't have an own .h file, at least not for BehavEd's sake.