Blender works? -1 reply

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Guest

I didn't make it!

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#1 9 years ago

Hi there, I was wondering if any1 knew if the opensource program Blender would be possible to use for your guys modeling. Blender can export to allot of formats.




Pande

Sexeh like teh gizmo

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9th April 2008

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#2 9 years ago

Yes, it does. I made a sword model in Blender, exported to .md3, imported into GMax, exported as .md3 again (with tags for saber) and then UV mapped. :)




Guest

I didn't make it!

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#3 9 years ago

So I can make models in blender, nice! but how about the UV I kinda need to use baked normalmap and baked AO map if u want a low polly count and nice looking stuff.. O_o




LaughingCheese

Behold the Power of CHEESE!!!

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16th June 2004

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#4 9 years ago
Pande;4911934Yes, it does. I made a sword model in Blender, exported to .md3, imported into GMax, exported as .md3 again (with tags for saber) and then UV mapped. :)

Wait, why'd you export it twice?:confused:

Couldn't you have gone straight to Radiant from Blender?




Pande

Sexeh like teh gizmo

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#5 9 years ago

I exported to .md3 so I could use the .md3 importer in Gmax. That way I could get it into Gmax as one solid object. Then, I added the tags and reexported it in Gmax to .md3. It now worked ingame, but no UV map so then I uv mapped it and saved. :)

I can't get Blender UV maps to work, they never save properly. I will figure it out at some point.

Also this is for a weapon, not Radiant.