What will we see when we look at this invisable not see through wall? If you are talking about hiding the players behind it or something, you can use portal that is targeted to some other empty room I think.
But you want it see through, but you can't see through it? Or do you want it so you can fall through it, but can't see through it?
i mean... so u cant see anything behind... players... walls etc.
Ok, but what do you want to be on the screen when the player looks at the thing that you can't see past?
i think i knwo what she means. like make it look like there jsut a dead end, that way no one will go that way, but once u walk threw it, there is guns and ammo witch u cant see on one side
I suspected that's what he meant, but I wanted him to say it :o
i dont care if its solid or whatever.. i just want to hide an area of the map... so when u look out of a like a window u wont see the buildings behind and only see the sky.
ahh, that is what i need answered too. if u played my map, u can see that u can see buildings behind the sky a lot. Jado, if u find how exactly how, can u plz PM me and tell me to thx
Same here, it will be useful for everyone using sky shaders...