Bot Emotional Attatchment Issue -1 reply

Please wait...

JA_394

The Gatekeeper

50 XP

19th October 2008

0 Uploads

21 Posts

0 Threads

#1 8 years ago

Good evening, or depending on the time you read this, good day. I am very fluent in most areas of JKA modding, so I was very surprised by this: I have several downloaded models and a skin or two, a few of which I had to make bot files for, seeing as I don't play online. After doing that, I decided to make new botfiles for ALL of the Jedi/Sith/Adepts in JKA. I also decided to give them emotional attatchments, as the ones for me in base JKA did not work. After remaking the bots and giving them the attatchments, I started the game and tested them out. Everything was flawless except most of the emotional attatchments. For example, I have Darth_Vader have an emotional attatchment to Darth_Sidious, and the respective text did not show up in-game. I know to have the name of the bot as the attatchment, so what am I missing here? If it helps any, I remade the bots with the botmaker. (The one on jkfiles) Any help would be GREATLY appreciated. If you have any questions, feel free to ask me, as I will check back here frequently.




Didz

Ten seconds flat.

50 XP

3rd April 2009

0 Uploads

288 Posts

0 Threads

#2 8 years ago

Try the bots on Lugormod. BaseJKA doesn't support all the emotional attachments it advertises as far as I know.




JA_394

The Gatekeeper

50 XP

19th October 2008

0 Uploads

21 Posts

0 Threads

#3 8 years ago

Well, I play Forcemod III, which isn't compatible with Lugormod to my, so I can't really do that. Is there any way to make the bots have those attatchments apart from getting a completely new mod?




Raz0r

Worse than most terrible

50 XP

27th September 2006

0 Uploads

6,737 Posts

0 Threads

#4 8 years ago

Nope.




JA_394

The Gatekeeper

50 XP

19th October 2008

0 Uploads

21 Posts

0 Threads

#5 8 years ago

I see. Well, do you know why some of them work? For example the one between Kyle and Mara Jade I set up?




Didz

Ten seconds flat.

50 XP

3rd April 2009

0 Uploads

288 Posts

0 Threads

#6 8 years ago

Cause Raven Software are laz-- didn't quite finish implementing the bot emotional attachments, or figured that it'd be unnecessary for the game. So only some of the keywords work in basejka.




JA_394

The Gatekeeper

50 XP

19th October 2008

0 Uploads

21 Posts

0 Threads

#7 8 years ago

This will probably be my last question. It seems pointless, but I can't find the answer anywhere: Is it possible to get a bot attached to the player? I'm guessing no, but I just want to make sure. And if it is possible, how can it be done? What would I put in the botfile? EDIT I know that's two questions. Oh well.




Didz

Ten seconds flat.

50 XP

3rd April 2009

0 Uploads

288 Posts

0 Threads

#8 8 years ago

If you mean an emotional attachment to the player then nope. Cause the player can be any model and in any player slot so it wouldn't really make sense.




JA_394

The Gatekeeper

50 XP

19th October 2008

0 Uploads

21 Posts

0 Threads

#9 8 years ago

I see. Well, thanks anyway.