''cape'' problems -1 reply

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Unsunghero

Modelling beginner

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5th July 2006

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#1 11 years ago
Spoiler: Show
huhun4.jpg

Ok, now that you have seen the picture I need some help. While in game, a number of models with ''capes'' (lower part hanging off torso) such as the jedi_hm seem to have a problem with reskins. Whenever I reskin a model with these ''capes'', one side does not show (the front side for the jedi_hm). In modview it shows just fine, but not in game. If anyone knows a way to fix this, I would appreciate it much.




Inyri Forge VIP Member

[Insert User Title Here]

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15th March 2005

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#2 11 years ago

Look at the original shaders for these models.




[LA]-Silver

I'm too cool to Post

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7th September 2003

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#3 11 years ago

aye, it needs backface culling. Copy the shader.




Unsunghero

Modelling beginner

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5th July 2006

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#4 11 years ago

Ok, thanks for telling me. Really, you have helped me loads. Oh and by the way, could you give me suggestions for the skin itself?




FireStormz

.

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22nd December 2006

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#5 11 years ago

It looks good, is it based on anything?




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#6 11 years ago

The folds on the torso, the arms and the beard need work. The folds look nothing like folds, they should be softer. The beard just looks like some brown color on his chin.




Unsunghero

Modelling beginner

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5th July 2006

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#7 11 years ago

I tried to make the folds look better (not as well as I hoped), got rid of beard (didnt like itin the first place, suggestion from friend), and tried to get the arms/legs better quality (arms still need lots of work)

Spoiler: Show
undamagedsofargm3.jpg



Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#8 11 years ago

Are the folds on a separate layer? If so, run a low-opacity (10-15%) eraser over it several times. Once you've gone over all the folds a few times, check it in ModView. If not, find a color darker than the cloth and paint over the folds carefully.