Changing bowcaster bullet -1 reply

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Omegasigma

Mapper and concept artist

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16th March 2006

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#1 7 years ago

Im looking to change the color of the bowcaster shots, if thats even possible, im aiming for a blue, in the same intensity of the current green, if not i'll have to settle with green




Delta_135

Glitching All Games!

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19th March 2011

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#2 7 years ago

i think you just can edit the efx images they should be under efx/weapons/bowcaster or something like that




Omegasigma

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#3 7 years ago

Its a start Delta, I just need to learn to edit effects now :p




Jonny2199

Click >HERE< to find an idiot.

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18th September 2005

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#4 7 years ago

For the .efx files, IIRC you need to change some numbers. There will be sets of three numbers all less than or equal to one. These relate to the amount of red, green and blue in the effect. If you have a certain color in GIMP, take the RGB values and divide them by 255 to get the less-than-or-equal-to-one values you need.

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color-cobalt.jpg If you wanted that color, for example, it has RGB values of r=39 g=60 b=90 so the numbers you need are 39/255, 60/255 and 90/255 0.153 0.235 0.353 and if you put those numbers in instead of what's there now, that'll color the effect. Note that there usually isn't a single color used - the original effect may be brighter/darker at the start/end so you may want to copy that to get a more similar style to the original.

Also check the gfx files for bowcaster shot images. I have just got a new (behemoth of a) computer since my laptop decided to give up and my Jedi Academy disc 2 is a bit iffy, so I can't reinstall it just now. If I get it up and running, I'll double check this stuff. EDIT: Just got it installed. As far as I can tell, these are the files that need altering. If someone could double check, that'd be great...

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Everything in effects\bowcaster\ folder - these are all .efx files that point to various gfx files and give color gfx\effects\greenshot.tga gfx\effects\greenfrontflash.jpg gfx\effects\greensideflash.jpg gfx\effects\jet3.tga - as far as I'm aware, the muzzle flash and shot effects use these gfx\exp\kwookie1-6 - for the 'explosion,' apparently... either impact effect or the charge shot

EDIT #2: Tried it for myself. If I was a bit more careful in GIMP, the effects would've been more cleancut. As they are, they have a sort-of white outline/glow around the shots. Anyway, here's a little demo of what can be done with RGB at 10, 80, 245. Nothing here is made by me - just recolored from the things in Assets1.pk3 Incase my instructions were hard to interpret (admittedly, it was a lot of guesswork...) you can see what I did with this little download. EDIT #3: Forgot to add a sample of the color I used...

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15320408.jpg



Omegasigma

Mapper and concept artist

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16th March 2006

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#5 7 years ago

actually if it wasnt for the white glow, I think i can figure it out now, next step for me, is to learn more about gimp and make the bowcaster into the "moonraker laser" :p