Clone Wars Mod -1 reply

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Sato

I just changed my sig 0.0

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16th December 2008

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#1 11 years ago

mmm I lost the Old Topic So i might as well make a new one...

To-Do List: [COLOR=red]Menus - [/COLOR][COLOR=blue]25%[/COLOR] [COLOR=red]Weapons - [/COLOR][COLOR=blue]85%[/COLOR] StoryLine - [COLOR=royalblue]80%[/COLOR] Maps (Already Started): Level1 - [COLOR=blue]50%[/COLOR] Level2 - [COLOR=blue]40%[/COLOR] Vendicator - [COLOR=blue]5%[/COLOR] Frigate - [COLOR=blue]5%[/COLOR] CIS Capitol Ship - [COLOR=blue]2%[/COLOR] [COLOR=red][/COLOR] Models - [COLOR=blue]90%[/COLOR] [COLOR=black]Still have like 10 Levels to even Start on.[/COLOR] I also have a vid thats posted on my moddb page... [COLOR=orange]MODDB: The Clone Wars mod for Star Wars: Jedi Academy - Mod DB[/COLOR] Modding Site: http://fusionmodding.com [COLOR=black]The link is down atm... im still working on it. Anywho yea. Check out the new video... I only have about 6 Minutes of Gameplay but I <3 it:naughty:[/COLOR]




Embee

Homo Obnoxius

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13th December 2009

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#2 11 years ago

Whoaaah, I was also planning (and still am) to make a Clone Wars mod (named "Clone Campaigns"). Don't worry, my story is quite different ;).

It seems pretty good, for the moment. Like you said, you still have to add some lightnings to the map and all as for the SBD. I'm not really an expert modder, but I recently donwloaded wector's movie duels 2 mod and noticed that the SBD had a different _humanoid folder with different animations. Maybe you can try it too, otherwise, if you change the death animation for the SBD, then humans and all other NPCs will have 1 on 7 chances to die the same way (if I'm not wrong, there are 7 death animations w/o the falling etc...), which would be hilarious lol :D

Looking forward. Don't forget to add some objectives! lol




Sato

I just changed my sig 0.0

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16th December 2008

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#3 11 years ago

Yea Ofc. Lol. And Yea, Im working on a totaly new set of animations :D