Clonewars moves, stances, and effects: the new version -1 reply

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Hirman

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8th November 2005

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#1 12 years ago

im preparing to release the newer version of my mod here is what i plan to have added by its' release -new animations in force push & force jump(done) -new run animations(done) -animated stances(not done yet) -new saber turn on animations(not started yet) maul like double blade moves and stance.(almost done) -some new battlefront II like moves for the other stances(need more ideas) i'll post links to some images if i get to it.




Plasma89

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17th August 2005

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#2 12 years ago

Sounds cool, are you going to make it compatible with moviebattles?




Hirman

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8th November 2005

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#3 12 years ago

well idk i kinda doubt that would be possible since mb has its' own anims i think. kind of a bumber but theres only so much i can do. besides when i finish. it would make it easier to decide whether or not i'll make it compatible with movie battles




Hirman

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8th November 2005

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#4 12 years ago

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Mad Cat MkII

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7th November 2005

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#5 12 years ago

ooo i like the maul stance only thing i request is make it Ja+ compatibul thats the determaning thing for me in weather i DL a stance mod or not half the time




ArcticMonkey

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20th February 2006

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#6 12 years ago

Its actually really easy to make it compatible with moviebattles, but takes a bit of time, if you do, good luck counting frames >.




Hirman

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8th November 2005

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#7 12 years ago

well i base most of this stuff off of the battlefront II anims so if u played that game this might look familiar. im just taking combos the the episode III game and movie for the specials. oh i have also included miliatary stances by don kain i could find to be included as well. and did i mention..animated stances and new saber on anims?