Cloth physics -1 reply

Please wait...

Pwned!

Dread pwns me!

50 XP

23rd July 2009

0 Uploads

485 Posts

0 Threads

#31 10 years ago

Ok well forget the lightning, but u could create an effect that moves around and simulates cloth without having to make bones, and it would just be in a shader. THAT WAS MY ORIGINAL, FORGET THE LIGHTNING!




Authuran

Queef Richards

50 XP

2nd October 2005

0 Uploads

4,671 Posts

0 Threads

#32 10 years ago

Wait, I understand now, you say that the engine acknowledges the dimensions of the model for the lightning to wrap around? Instead of wrapping around the players hitbox, which is just a big rectangle, it recognizes each part of the model and instead wraps around that... interesting. I think, lol I might just be talkin nonsense here.




Pwned!

Dread pwns me!

50 XP

23rd July 2009

0 Uploads

485 Posts

0 Threads

#33 10 years ago

Forget the lightning! But anayway, ive looked in effectsed, and i think it might actually work well




Pande

Sexeh like teh gizmo

50 XP

9th April 2008

0 Uploads

610 Posts

0 Threads

#34 10 years ago

Mhm.. I wanted to make a sword with tassles on the pummel, but ofc thats not possible because if you were to swing it would just sort of fling through the air.




Pwned!

Dread pwns me!

50 XP

23rd July 2009

0 Uploads

485 Posts

0 Threads

#35 10 years ago

Ive ben trying 2 make it myself, but im not skilled enough with effectsed, so if some one else would try it, that would help us all




minilogoguy18

kitty dances for rep!

50 XP

4th September 2004

0 Uploads

2,675 Posts

0 Threads

#36 10 years ago

Haha, I was gonna say it was a shader but just called them both effects instead.




Pwned!

Dread pwns me!

50 XP

23rd July 2009

0 Uploads

485 Posts

0 Threads

#37 10 years ago

Is no one gonna try to make this? Plz