Coding -1 reply

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CheeseDestroyer

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10th December 2005

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#1 11 years ago

I am looking for a tutorial on coding for JA. I'd like to be able to make cool things and modify gameplay aspects of JA.




Mikouen VIP Member

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#2 11 years ago

Coding isn't a JKA specific thing, so there are no tutorials around here. It's professional-level stuff, and way above the scope of modding. So, you'll either have to go out and buy some books on it, or hold on and do a university degree in programming when/if the opportunity presents itself.

I suggest not messing with it unless you want to take a programming career. It's just too much effort to learn it just for a video game. I've been learning from books for three years and I've gotten almost nowhere.


I don't know how, and I don't know why, but this is totally Sheep's fault.



CheeseDestroyer

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#3 11 years ago

Wait. I wanna be able to mod I mean, not code. Like take JA+ for example, is that an example of coding? I am a bit clueless.




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#4 11 years ago

Server side mods like JA+ are coded, yes. Most of the people who do mods of that nature are programmers professionally, though. Programming isn't really something one can learn as a hobby, it's just far too high-level. Mods such as weapon mods, character mods, custom levels, etc, don't require coding of any nature. You can find skinning, modelling, mapping and scripting tutorials in the Master Sticky topic.


I don't know how, and I don't know why, but this is totally Sheep's fault.



CheeseDestroyer

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#5 11 years ago

Wait. What is scripting exactly? Say I wanted to speed up the blaster rate of fire, would I need experience in scripting or coding?




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#6 11 years ago

If all you want to do is edit weapon parameters, then you can certainly get away with simple scripting. In fact, all that takes (last time I checked) was editing the numbers in the weapons.dat file using Wordpad.


I don't know how, and I don't know why, but this is totally Sheep's fault.



CheeseDestroyer

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#7 11 years ago

Wait. I am going to put a list down and you tell me if these things are coding. -Editting Startup Weapons -Tinkering with Gun damages -Changing Force Damages -Knockdown Effects for Grenades -And the general editting of JA gameplay aspects like movement speed




CheeseDestroyer

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#8 11 years ago

Sorry for the double post. but where can I get a program for scripting? On the tutorial provided by filefront, it has a link for a program BehavED but the link is dead and I dont know how to script.




Mikouen VIP Member

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#9 11 years ago

BehavED is supplied as part of the Jedi Academy Multiplayer SDK.

http://jediknight2.filefront.com/file/Jedi_Academy_SDK_MP;20909


I don't know how, and I don't know why, but this is totally Sheep's fault.



^Pirate

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#10 11 years ago
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