Compiling the map :/ -1 reply

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Darth Arral

I'm too cool to Post

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24th July 2004

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#1 12 years ago

Yeh, I was wondering. I'm using GTK Radiant 1.4.0 to map, but what option do I choose when it's time to compile? Help appreciated.




iswer

Mapper, Modeller, Musician

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18th April 2004

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#2 12 years ago

always choose "q3map2/q3map2: (single) BSP -meta" as the first one. then you can choose another for "improving" your compilation. the ones with "-light" got lights, and the ones with "-final" can take very long but this makes everything as good as it can be.




Darth Arral

I'm too cool to Post

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24th July 2004

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#3 12 years ago

And that did not work. It says it gets disconnect, and does not compile correctly :/

"Writing C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/testmap.srf Writing C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/testmap.bsp Storing lightgrid: 0 points Wrote 0.0 MB (7588 bytes) 1 seconds elapsed Disconnecting Connection closed."




iswer

Mapper, Modeller, Musician

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#4 12 years ago

youre using "q3map2/q3map2: (single) BSP -meta", right?




Darth Arral

I'm too cool to Post

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24th July 2004

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#5 12 years ago

Yes, I did -_-




Darth Zion

Hmm...bored

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11th January 2006

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#6 12 years ago

when it says disconecting connection closed it means that it is done compiling.check for the bsp file. if it is not there find out if you have leaks. also you are using 1.4? that's an outdated version.




iswer

Mapper, Modeller, Musician

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#7 12 years ago

well.. yea, 1.4 is out of date, but it is more stable than 1.5. I, personally, prefer the newest version of 1.5 tho..




FireFoxProductions

Mapper, Modder, Scripter

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11th January 2006

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#8 12 years ago

1.5 ewwwie.... how i go about compiling, bsp -vis, then bsp single..... (so on) -vis I find is the very first initial stage to making a map playable, then I go off to single test or single... then make my way to final.. Thing I see is that bsp is a series of steps to adding touches to a map, and adding features as well.. But more or less each bsp has its own special feature but most importantly each step!