Probably an easy question for most of you, but is there a way to CSG subtract a brush to but a hole into an endcap?
Not that i know of... ad far as i know CSG subtrarct won't affect patch meshes and i don't think anything alse can either. (like i said i can not be guarentied that there is no way but i have never found one)
Allright I'll just build around it, thanks. Btw, stargate rocks muahaha
CGS subtract is [size=1000][color=red]EVIL!!!![/size][/color]
dont use it under and circumstance!!!
Yeah, use the clipper.
Sometimes it's just easier, especially since radiant makes it so easy to blend textures now on different brushes.
How can you use the clipper on a curve anyway? It never works for me. And what about making the curve have texture on both sides?
First things first: No, CSG substract is very able to screw uo an entire map file, resulting in you having to start over. Never touch it, ever.
You can't clip curves, vertex manipulation = win. Asn for twosided textures; select the curve, clone it, place the clone at the exact same place as the original, and hit Ctrl+i.
I thought so.... Oh well... thanks anyway.