seems no matter what map i make, i get the damned HOM effect even on small maps, which is kinda making little sense to me, since this problem usually only happens on my insanely large maps, even so i;m not 100% sure on this but it seems to happen when i final compile more so then a single compile, and thoughts? suggestions or answers?
I'm not sure what could be causing it.
Do you have any screenshots of the HOM infected areas?
actually i can;t get any, since soon as it loaded there was the HOM and if i turned backwards in the map, then walked it'd draw normally, i've done a test compile and the map compiled perfectly with no HOM problems for the time being anyways, but it doesn;t like final compiles apparently
I'm not really sure then since you say it compiles alright and that the effect never stays around too long. Can you get a screen of the effect?