Beware the squared-chined jedi
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24th October 2002
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I know it's possible to create shortcuts for JA mutiplayer that will automatically load mods. I'm trying to speed up the testing process for testing my maps and I was wondering if there's a way to create a shortcut so the multiplayer version of the game loads and the map automatically opens.
I think it would be possible, since you can also edit the custom bat shortcut to connect to a certain server if you like.
Beware the squared-chined jedi
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24th October 2002
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Well that sounds encouraging. It's just a question of whether or not you can create a shortcut that will automatically execute a chosen console command. Then I can just use /map testmap and away I go.
Does anyone have any ideas how, though? I've searched around on the net and can only find out how to execute a certain mod automatically and I can't seem to adapt it to work to open a map. By the looks of it, it opens JA and then loads the mod file, which doesn't help me because all I have is a .pk3 containing the map file.
Well, if you were to just run a server, that would have it's starting map on the map you want. You could just add: +connect "IP to the server" in the bat. And it would automatically connect and launch your map.
Beware the squared-chined jedi
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That's not really an ideal solution. I'd have to start the game up, set up a server and leave it running while I'm editing and re-compiling my map all the time - taking up valuable RAM.
call jamp.exe +map mp/ffa1
O_o, thats a very simple bat. You can do shortcut too.. same idea. o.o
Beware the squared-chined jedi
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Thanks, Deathspike. It works like a charm. :)
Problem Solved.
I tried that, but it didn't work. Perhaps because I wrote +map "mp/ffa1". Good to know.